Overview
- A Decree from the Arch of the Order has come down. You must defeat a Lich that has continued to create a disruption in the land. Creatures continue to flood from the gates of a ruins nearby. They need it destroyed and purged of the evil within.
- This game is to blend of some of my favorite genre's ARPG, Rogue-lite, Dungeon-crawler, 3rd-Person over-the-shoulder
- I created:
- combat system
- Level System (Player Stats)
- AI
- mechanics (dodge, sprint, melee/ranged attack, heal, Abilities)
- procedural dungeon (Traps, enemy spawns, Loot, destructible objects)
- The intent was to create something that is replay-able and fun for the player. There are random locations throughout the dungeon that spawn chests, ability shrines, enemies, armor pieces, traps, and destructible objects. The player gains levels and can assign stat points to strengthen different attributes.
Platforms
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Roles
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PC
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Level Designer
Systems Engineer Game Designer |
Project Style
Third Person
ARPG
Rogue-lite
ARPG
Rogue-lite